Reset XP is a Paris-based event agency specialising in retrogaming activations — bringing classic consoles, arcade setups, and competitive gaming experiences to corporate clients, institutions, and public events. Their productions range from intergenerational games days for local authorities to premium BtoB activations for clients like PSG.
I joined as a freelance collaborator on several events before converting into a full internship. On every activation, my role was operational: set up the space, run the floor, manage tournaments, and make sure participants had a seamless experience from the moment they arrived.
Games Day — Chennevières-sur-Marne
A full-day intergenerational games event produced for the city of Chennevières-sur-Marne at Espace Jean Moulin. The programme covered retrogaming, Just Dance, Pokémon Experience, Mario Kart Live!, arcade stations, Tetris high score contests, and Space Invaders speedruns. I handled on-site mediation and co-organised the Mario Kart tournament for 50 players alongside teams from Gaming Campus and the FuryLan esports association.
StadiumTour — Parc des Princes (PSG)
A premium BtoB activation at the Parc des Princes Campus PSG as part of their StadiumTour programme. I assisted with setup, on-site mediation during the experience, and pack-down at the end of the day. A high-profile, client-facing context that required a polished and professional presence throughout.
Journée Mondiale du Jeu Vidéo — PSG Junior Club
A FIFA FC26 tournament on PlayStation 5 organised for around fifty young members of the PSG Junior Club, held on World Video Game Day. I ran the full tournament: bracket creation, match scheduling, scoreboard management via a custom Google Sheets tool I built specifically for the event, and results communication to participants and club staff.
Gamers Assembly
One of France's major gaming gatherings. I contributed to setup, floor mediation across retrogaming stations throughout the event, and teardown at the close.
Photos and event material from Reset XP activations.
Being on the floor at real events — not planning them in a classroom — taught me things no brief can. You learn how quickly a 50-player tournament bracket falls apart if you haven't planned the match timing properly, and how much of the participant experience depends on the person standing between them and the game. Mediation isn't a passive role.
Working across very different contexts in a short time — a city games day, a PSG premium BtoB, a national gaming convention — also showed me how much the audience profile changes the job. The energy and communication style that works with kids at a municipal event is completely different from what a corporate client expects. Adapting quickly to that is a skill I've genuinely built here.